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1. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: H We are very interested in hearing suggestions of alternate concepts for solving these problems, but I'd caution against assuming that this question is a particularly simple one. add a hull bonus: Due to its specialized f...
- by handige harrie - at 2017.02.25 23:40:01
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2. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
The Slayer wrote: The problem with making panic a "Can't use ECM while active" is you can still jump in, get initial tackle on something THEN hit the PANIC when you go into hull. Then second rorq gets tackle. Rinse repeat. just add something...
- by handige harrie - at 2017.02.23 18:28:11
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3. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Sister Bliss wrote: Surely reduced ore respawn rates or dimished resources which would force territorial conflict is a better answer? Instead we're force fed a mind numbing solution to a problem of I don't know what. We want more tools for sel...
- by handige harrie - at 2017.02.23 18:21:37
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4. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
What about excavator drone costs? This just reads as the biggest fuckup in introducing an overpowerd feature that can't be properly balanced since introducing Super capitals
- by handige harrie - at 2017.02.23 18:10:07
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5. Eve Online: Hardcore Mode - in EVE General Discussion [original thread]
You can already do this. Just train a character and delete it once you get podded.
- by handige harrie - at 2017.02.01 16:33:46
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6. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: handige harrie wrote: [/b] I think it's a bad thing they way it's set up now. It gives players the ability to just skip over parts of the game (interdictors, gatecamps and bubbles) and bypass mechanics without real c...
- by handige harrie - at 2017.02.01 16:04:49
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7. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Should you be able to have nullified combat ships? Why, or why not? I think it's a bad thing they way it's set up now. It gives players the ability to just skip over parts of the game (interdictors, gatecamps and bubbles) and bypass mechanics ...
- by handige harrie - at 2017.02.01 15:52:41
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8. Bank accounts with divisions + access lists - in Player Features and Ideas Discussion [original thread]
You can open up a bank account with any of the banking NPC corporations in EVE. This can be done remotely. Opening up a bank account has a monthly cost, that is dependent on the number of divisions you open. Like corp divisions, 7 is the max you c...
- by handige harrie - at 2017.01.27 15:15:51
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9. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
if CCP wanted to make the excavator drones cheaper, they would've just halved the ingredient cost. Which would've solved the actual problem instead of trying some half handed (CCPs favourite way of dealing with things, except heavy missiles) possi...
- by handige harrie - at 2016.12.27 22:59:24
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10. Improving Mobile Tractor Units and Escalation Sharing - in Player Features and Ideas Discussion [original thread]
why not just warp your alt who has to scoop up the MTU to the super once you finished the site and wait for your heavy fighters to get back and drop an MTU with him, when he is in warp, warp the super to the next site? there is no problem here ex...
- by handige harrie - at 2016.12.21 11:37:12
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11. Specialized Mini ORE Freighters? - in Player Features and Ideas Discussion [original thread]
Gallente have a whole range of beautiful specialized haulers already. If you're looking for something bigger get a DST. There is no need to anything like that. ORE would also be the wrong faction for it, they only do in mining gear and mining supp...
- by handige harrie - at 2016.12.21 11:22:03
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12. Mining Drones - Asteroid Depleted - in Player Features and Ideas Discussion [original thread]
Gadget Helmsdottir wrote: Stoney Entity wrote: When mining lasers finish mining an asteroid, the UI says (audio/visual) "Asteroid depleted". Could we have the same happen when a mining drone depletes and asteroid? Is there a message for d...
- by handige harrie - at 2016.12.21 11:10:38
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13. PI -copy setup - in Player Features and Ideas Discussion [original thread]
This would be extremely helpful and time saving, I run 30 planets, which all use only 2 different layouts (Extractors and Factories). This would save players many hours frustration.
- by handige harrie - at 2016.12.19 18:47:32
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14. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
I hope for Drilling Platforms CCP will give us some fun new mechanics and service modules, that change more than just simply enabling something. Like with Drilling Platforms, keep the cost of the medium one super low, like 250M isk and then make...
- by handige harrie - at 2016.12.19 18:33:30
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15. More freighter / industrial undocking bays on the Sotiyo - in Player Features and Ideas Discussion [original thread]
Please give the Sotiyo more undocking bays for Freighters, it's the biggest EC structure yet it has the same amount of undock points for freighters and jump freighters as a Raitaru. Whenever more than 6 freighters undock at almost the same time, ...
- by handige harrie - at 2016.12.19 18:03:15
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16. Multiple Clients - in Linux [original thread]
Took me some time to figure it all out, but both your points seemed to be correct in some way. At first I tried the solution posted on the wiki to get a separate Xserver running, Launcher ran, game launched and i could select a character and see ...
- by handige harrie - at 2016.12.13 19:43:18
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17. Let Citadel/EC owners choose which ads play in their structures - in Player Features and Ideas Discussion [original thread]
it's really weird that you can sit in a citadel you own, but you see the ads of your 'enemies' playing all the time. Just make a menu in which you can select the ads you see, or base it on standings / subject. so for example you can block all a...
- by handige harrie - at 2016.12.13 15:59:12
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18. Concerning the Excavator adjustment and a posseble solution - in Player Features and Ideas Discussion [original thread]
if CCP wanted to fix the rorqual, the easiest solution was to just set the Ore nnomaly belts on a 4 hour respawn timer like icebelts have. This way you can't hover up a belt every hour anymore unless you're prepared to move.
- by handige harrie - at 2016.12.13 15:45:13
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19. Chinese version client for EVE required - in Player Features and Ideas Discussion [original thread]
+1 there already is a Chinese client, so someone already did the legwork. You can change the chatchannel to get more than 50 people yourselves, as long as someone can change the settings (Channel owner or moderator). Click on the chat channel a...
- by handige harrie - at 2016.12.13 15:40:41
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20. Multiple Clients - in Linux [original thread]
as a new Linux user, using fedora25 with an older computer with 8gb ram core I5 2500k @3,3 ghz, AMD Radeon HD 6970 2GB ram, (that on W10 runs 4 clients like a breeze on low settings). With all settings to low: 1 client runs smooth 2 clients do...
- by handige harrie - at 2016.12.13 14:58:45
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